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Firealpaca resize drawing
Firealpaca resize drawing












Just make a canvas that is big enough, then draw your sketch, copy it onto a new canvas and scale it down to the size you want. I personally wouldn't care, as I have a drawing style that actually uses this to my advantage.You can do this already, just not as pretty as he does it because of the lack of anti-aliasing. I'd suggest restricting your use of those tools to the sketching or early stages if you're worried about it, that way it won't show in the final project. Just live with it, it won't be a huge deal if you don't let it be one. Reprogram firealpaca from the ground up to be a vector art program (this is a joke, while possible, i wouldn't seriously reccomend it) Vector art also just feels much less intuitive to me, though that's just my opinion.Ĭhange programs (a valid but not ideal solution) However, vector art is generally more difficult to handle, and it has to do a bunch more calculations every time you change something. It guesses by just blurring the colours between them, so even if it gets it wrong, it wont be super jarring.Ī vector art program (like inkscape etc) will not have this problem, as it's comparatively MUCH easier to guess what'll go in the "in between" with a line segment than pixels.

firealpaca resize drawing

Bitmap display is notorious for the fact that up/downscaling and rotating it is a pain, because of how it needs to in essence guess what goes in between the pixels.

firealpaca resize drawing

It's because firealpaca isn't a vector art program (ie it doesn't use mathematically calculated lines for its shapes), but is instead a bitmap art program (ie one that memorizes the colours for each pixel).














Firealpaca resize drawing